Memory.UsePurgatory

Memory.UsePurgatory

#Overview

name: Memory.UsePurgatory

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/HAL/UnrealMemory.cpp:316

Scope: file

Source code excerpt:

FAutoConsoleCommand FMallocUsePurgatoryCommand
(
TEXT("Memory.UsePurgatory"),
TEXT("Uses the purgatory malloc proxy to check if things are writing to stale pointers."),
FConsoleCommandDelegate::CreateStatic(&FMemory::EnablePurgatoryTests)
);

FAutoConsoleCommand FMallocUsePoisonCommand
(