NDKAPILevelOverride
NDKAPILevelOverride
#Overview
name: NDKAPILevelOverride
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
It is referenced in 2
C++ source files. Also referenced in 1
C# build file meaning it may affect the build system logic.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:3035, section: [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]
- INI Section:
/Script/AndroidRuntimeSettings.AndroidRuntimeSettings
- Raw value: ``
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Developer/Android/AndroidPlatformEditor/Private/AndroidTargetSettingsCustomization.cpp:212
Scope (from outer to inner):
file
function void FAndroidTargetSettingsCustomization::BuildAppManifestSection
Source code excerpt:
SDKConfigCategory.AddProperty(SDKAPILevelOverrideProperty);
TSharedRef<IPropertyHandle> NDKAPILevelOverrideProperty = DetailLayout.GetProperty(GET_MEMBER_NAME_CHECKED(UAndroidRuntimeSettings, NDKAPILevelOverride));
SDKConfigCategory.AddProperty(NDKAPILevelOverrideProperty);
// Signing category
SigningCategory.AddCustomRow(LOCTEXT("SigningHyperlink", "Signing Hyperlink"), false)
.WholeRowWidget
[
#Loc: <Workspace>/Engine/Source/Runtime/Android/AndroidRuntimeSettings/Classes/AndroidRuntimeSettings.h:685
Scope (from outer to inner):
file
class class UAndroidRuntimeSettings : public UObject
Source code excerpt:
// Which NDK to compile with (a specific version or (without quotes) 'latest' for latest version on disk). Note that choosing android-21 or later won't run on pre-5.0 devices.
UPROPERTY(GlobalConfig, EditAnywhere, Category = "Project SDK Override", Meta = (DisplayName = "NDK API Level (specific version or 'latest' - see tooltip)"))
FString NDKAPILevelOverride;
// Which build-tools to package with (a specific version or (without quotes) 'latest' for latest version on disk).
UPROPERTY(GlobalConfig, EditAnywhere, Category = "Project SDK Override", Meta = (DisplayName = "Build-Tools Version (specific version or 'latest')"))
FString BuildToolsOverride;
/** Whether to enable LOD streaming for landscape visual meshes. Only supported on feature level Mobile or above. */
#References in C# build files
This variable is referenced in the following C# build files:
Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/Platform/Android/AndroidToolChain.cs:395
// check for project override of NDK API level
string ProjectNDKLevel;
Ini.GetString("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "NDKAPILevelOverride", out ProjectNDKLevel!);
ProjectNDKLevel = ProjectNDKLevel.Trim();
if (!String.IsNullOrEmpty(ProjectNDKLevel))
{
NDKLevel = ProjectNDKLevel;
}