net.AllowPIESeamlessTravel
net.AllowPIESeamlessTravel
#Overview
name: net.AllowPIESeamlessTravel
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When true, allow seamless travels in single process PIE.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Projects/Lyra/Config/DefaultEngine.ini:152, section: [ConsoleVariables]
- INI Section:
ConsoleVariables
- Raw value:
1
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/GameModeBase.cpp:45
Scope (from outer to inner):
file
namespace UE::GameModeBase::Private
Source code excerpt:
static bool bAllowPIESeamlessTravel = false;
static FAutoConsoleVariableRef CVarAllowPIESeamlessTravel(
TEXT("net.AllowPIESeamlessTravel"),
bAllowPIESeamlessTravel,
TEXT("When true, allow seamless travels in single process PIE.")
);
// Fixed in UE5.4
static bool bAllowListenParamSentToClient = false;