net.Iris.UseNativeFastArray
net.Iris.UseNativeFastArray
#Overview
name: net.Iris.UseNativeFastArray
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Enable or disable IrisNativeFastArray.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Iris/Core/Private/Iris/ReplicationState/ReplicationStateDescriptorBuilder.cpp:57
Scope (from outer to inner):
file
namespace UE::Net::Private
Source code excerpt:
static bool bIrisUseNativeFastArray = true;
static FAutoConsoleVariableRef CVarIrisUseNativeFastArray(TEXT("net.Iris.UseNativeFastArray"), bIrisUseNativeFastArray, TEXT("Enable or disable IrisNativeFastArray."));
static bool bIrisUseChangeMaskForTArray = true;
static FAutoConsoleVariableRef CVarIrisUseChangeMaskForTArray(TEXT("net.Iris.UseChangeMaskForTArray"), bIrisUseChangeMaskForTArray, TEXT("Enable or disable the use of a changemask for individual elements in TArrays. When enabled and packet loss occurs the received array may not reflect a state which was ever present on the sending side since the array won't be replicated atomically. Enabled by default."));
static bool bWarnAboutStructsWithCustomSerialization = true;
static FAutoConsoleVariableRef CVarIrisWarnAboutStructsWithCustomSerialization(TEXT("net.Iris.WarnAboutStructsWithCustomSerialization"), bWarnAboutStructsWithCustomSerialization, TEXT("Warn when generating descriptors for structs with custom serialization."));