net.MaxConnectionsToTickPerServerFrame

net.MaxConnectionsToTickPerServerFrame

#Overview

name: net.MaxConnectionsToTickPerServerFrame

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/NetDriver.cpp:4783

Scope (from outer to inner):

file
namespace    NetCmds

Source code excerpt:

namespace NetCmds
{
	static FAutoConsoleVariable MaxConnectionsToTickPerServerFrame( TEXT( "net.MaxConnectionsToTickPerServerFrame" ), 0, TEXT( "When non-zero, the maximum number of channels that will have changed replicated to them per server update" ) );
}

#if WITH_SERVER_CODE
int32 UNetDriver::ServerReplicateActors_PrepConnections( const float DeltaSeconds )
{
	int32 NumClientsToTick = ClientConnections.Num();