net.MaxConnectionsToTickPerServerFrame
net.MaxConnectionsToTickPerServerFrame
#Overview
name: net.MaxConnectionsToTickPerServerFrame
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When non-zero, the maximum number of channels that will have changed replicated to them per server update
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/NetDriver.cpp:4783
Scope (from outer to inner):
file
namespace NetCmds
Source code excerpt:
namespace NetCmds
{
static FAutoConsoleVariable MaxConnectionsToTickPerServerFrame( TEXT( "net.MaxConnectionsToTickPerServerFrame" ), 0, TEXT( "When non-zero, the maximum number of channels that will have changed replicated to them per server update" ) );
}
#if WITH_SERVER_CODE
int32 UNetDriver::ServerReplicateActors_PrepConnections( const float DeltaSeconds )
{
int32 NumClientsToTick = ClientConnections.Num();