net.PushModelValidateSkipUpdate
net.PushModelValidateSkipUpdate
#Overview
name: net.PushModelValidateSkipUpdate
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If enabled, detect when we thought we could skip an object replication based on push model state, but we sent data anyway.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/DataChannel.cpp:155
Scope (from outer to inner):
file
namespace UE::Net
Source code excerpt:
static bool bPushModelValidateSkipUpdate = false;
static FAutoConsoleVariableRef CVarNetPushModelValidateSkipUpdate(
TEXT("net.PushModelValidateSkipUpdate"),
bPushModelValidateSkipUpdate,
TEXT("If enabled, detect when we thought we could skip an object replication based on push model state, but we sent data anyway."), ECVF_Default);
#if UE_NET_REPACTOR_NAME_DEBUG
/** Whether or not the currently executing ReplicateActor code has met the randomized chance for enabling name debugging */
static bool GMetAsyncDemoNameDebugChance = false;