net.PushModelValidateSkipUpdate

net.PushModelValidateSkipUpdate

#Overview

name: net.PushModelValidateSkipUpdate

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/DataChannel.cpp:155

Scope (from outer to inner):

file
namespace    UE::Net

Source code excerpt:

	static bool bPushModelValidateSkipUpdate = false;
	static FAutoConsoleVariableRef CVarNetPushModelValidateSkipUpdate(
		TEXT("net.PushModelValidateSkipUpdate"),
		bPushModelValidateSkipUpdate,
		TEXT("If enabled, detect when we thought we could skip an object replication based on push model state, but we sent data anyway."), ECVF_Default);

#if UE_NET_REPACTOR_NAME_DEBUG
	/** Whether or not the currently executing ReplicateActor code has met the randomized chance for enabling name debugging */
	static bool GMetAsyncDemoNameDebugChance = false;