net.QuantizeActorRotationOnSpawn
net.QuantizeActorRotationOnSpawn
#Overview
name: net.QuantizeActorRotationOnSpawn
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When enabled, we will quantize Rotation for newly spawned actors to a single decimal of precision.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp:215
Scope: file
Source code excerpt:
static bool GbQuantizeActorRotationOnSpawn = true;
static FAutoConsoleVariableRef CVarQuantizeActorRotationOnSpawn(
TEXT("net.QuantizeActorRotationOnSpawn"),
GbQuantizeActorRotationOnSpawn,
TEXT("When enabled, we will quantize Rotation for newly spawned actors to a single decimal of precision.")
);
static bool GbNetCheckNoLoadPackages = true;
static FAutoConsoleVariableRef CVarNetCheckNoLoadPackages(