net.QuantizeActorRotationOnSpawn

net.QuantizeActorRotationOnSpawn

#Overview

name: net.QuantizeActorRotationOnSpawn

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp:215

Scope: file

Source code excerpt:

static bool GbQuantizeActorRotationOnSpawn = true;
static FAutoConsoleVariableRef CVarQuantizeActorRotationOnSpawn(
	TEXT("net.QuantizeActorRotationOnSpawn"),
	GbQuantizeActorRotationOnSpawn,
	TEXT("When enabled, we will quantize Rotation for newly spawned actors to a single decimal of precision.")
);

static bool GbNetCheckNoLoadPackages = true;
static FAutoConsoleVariableRef CVarNetCheckNoLoadPackages(