net.QueuedBunchTimeoutSeconds

net.QueuedBunchTimeoutSeconds

#Overview

name: net.QueuedBunchTimeoutSeconds

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/DataChannel.cpp:117

Scope (from outer to inner):

file
namespace    UE::Net

Source code excerpt:

	static float QueuedBunchTimeoutSeconds = 30.0f;
	static FAutoConsoleVariableRef CVarQueuedBunchTimeoutSeconds(
		TEXT("net.QueuedBunchTimeoutSeconds"),
		QueuedBunchTimeoutSeconds,
		TEXT("Time in seconds to wait for queued bunches on a channel to flush before logging a warning."));

	bool bNetReplicateOnlyBeginPlay = false;
	static FAutoConsoleVariableRef CVarNetReplicateOnlyBeginPlay(
		TEXT("net.ReplicateOnlyBeginPlay"),