net.QueuedBunchTimeoutSeconds
net.QueuedBunchTimeoutSeconds
#Overview
name: net.QueuedBunchTimeoutSeconds
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Time in seconds to wait for queued bunches on a channel to flush before logging a warning.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/DataChannel.cpp:117
Scope (from outer to inner):
file
namespace UE::Net
Source code excerpt:
static float QueuedBunchTimeoutSeconds = 30.0f;
static FAutoConsoleVariableRef CVarQueuedBunchTimeoutSeconds(
TEXT("net.QueuedBunchTimeoutSeconds"),
QueuedBunchTimeoutSeconds,
TEXT("Time in seconds to wait for queued bunches on a channel to flush before logging a warning."));
bool bNetReplicateOnlyBeginPlay = false;
static FAutoConsoleVariableRef CVarNetReplicateOnlyBeginPlay(
TEXT("net.ReplicateOnlyBeginPlay"),