net.RecreateSocketTimeoutThreshold
net.RecreateSocketTimeoutThreshold
#Overview
name: net.RecreateSocketTimeoutThreshold
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
The amount of time, in seconds, without receiving a packet or alternatively without a send ack, before triggering socket recreation. (0.0 = off)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/IpConnection.cpp:81
Scope (from outer to inner):
file
namespace UE::Net::Private
Source code excerpt:
static FAutoConsoleVariableRef CVarNetRecreateSocketTimeoutThreshold(
TEXT("net.RecreateSocketTimeoutThreshold"),
GNetRecreateSocketTimeoutThreshold,
TEXT("The amount of time, in seconds, without receiving a packet or alternatively without a send ack, before triggering socket recreation. ")
TEXT("(0.0 = off)"));
}