net.RecreateSocketTimeoutThreshold

net.RecreateSocketTimeoutThreshold

#Overview

name: net.RecreateSocketTimeoutThreshold

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Online/OnlineSubsystemUtils/Source/OnlineSubsystemUtils/Private/IpConnection.cpp:81

Scope (from outer to inner):

file
namespace    UE::Net::Private

Source code excerpt:


	static FAutoConsoleVariableRef CVarNetRecreateSocketTimeoutThreshold(
		TEXT("net.RecreateSocketTimeoutThreshold"),
		GNetRecreateSocketTimeoutThreshold,
		TEXT("The amount of time, in seconds, without receiving a packet or alternatively without a send ack, before triggering socket recreation. ")
		TEXT("(0.0 = off)"));
}