Net.RepGraph.DormancyNodeObsoleteBehavior
Net.RepGraph.DormancyNodeObsoleteBehavior
#Overview
name: Net.RepGraph.DormancyNodeObsoleteBehavior
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
This changes how the dormancy node deals with obsolete nodes. 0 = ignore. 1 = lazily destroy the node
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp:139
Scope: file
Source code excerpt:
int32 CVar_RepGraph_DormancyNode_ObsoleteBehavior = 0;
static FAutoConsoleVariableRef CVarRepGraphDormancyNodeObsoleteBehavior(TEXT("Net.RepGraph.DormancyNodeObsoleteBehavior"), CVar_RepGraph_DormancyNode_ObsoleteBehavior, TEXT("This changes how the dormancy node deals with obsolete nodes. 0 = ignore. 1 = lazily destroy the node"), ECVF_Default);
int32 CVar_RepGraph_GridSpatialization2D_DestroyDormantDynamicActorsDefault = 1;
static FAutoConsoleVariableRef CVarRepGraphGridSpatialization2DDestroyDormantDynamicActorsDefault(TEXT("Net.RepGraph.GridSpatialization2DDestroyDormantDynamicActorsDefault"), CVar_RepGraph_GridSpatialization2D_DestroyDormantDynamicActorsDefault, TEXT("Configure what the default for UReplicationGraphNode_GridSpatialization2D::DestroyDormantDynamicActors should be."), ECVF_Default);
int32 CVar_RepGraph_ConnectionHeavyComputationAmortization = 0;
static FAutoConsoleVariableRef CVarRepGraphConnectionHeavyComputationAmortization(TEXT("Net.RepGraph.ConnectionHeavyComputationAmortization"), CVar_RepGraph_ConnectionHeavyComputationAmortization, TEXT("Non zero values enable heavy computation cost amortization by updating one connection per frame."), ECVF_Default);