Net.RepGraph.DormantCellsTTLDefault

Net.RepGraph.DormantCellsTTLDefault

#Overview

name: Net.RepGraph.DormantCellsTTLDefault

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp:123

Scope: file

Source code excerpt:


int32 CVar_RepGraph_DormantCellsTTLDefault = 200;
static FAutoConsoleVariableRef CVarRepGraphDormantCellsTTLDefault(TEXT("Net.RepGraph.DormantCellsTTLDefault"), CVar_RepGraph_DormantCellsTTLDefault,
	TEXT("Determine number of frames cell will be considered visible before dormant dynamic actor destruction kicks in"), ECVF_Default);

int32 CVar_RepGraph_ReplicatedDormantDestructionInfosPerFrame = MAX_int32;
static FAutoConsoleVariableRef CVarRepGraphReplicatedDormantDestructionInfosPerFrame(TEXT("Net.RepGraph.ReplicatedDormantDestructionInfosPerFrame"), CVar_RepGraph_ReplicatedDormantDestructionInfosPerFrame,
	TEXT("If CVarRepGraphDormantDynamicActorsDestruction is true, this is the max number of destruction infos sent to a client per frame"), ECVF_Default);