Net.RepGraph.DormantDynamicActorsDestruction

Net.RepGraph.DormantDynamicActorsDestruction

#Overview

name: Net.RepGraph.DormantDynamicActorsDestruction

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp:119

Scope: file

Source code excerpt:


int32 CVar_RepGraph_DormantDynamicActorsDestruction = 0;
static FAutoConsoleVariableRef CVarRepGraphDormantDynamicActorsDestruction(TEXT("Net.RepGraph.DormantDynamicActorsDestruction"), CVar_RepGraph_DormantDynamicActorsDestruction,
	TEXT("If true, irrelevant dormant actors will be destroyed on the client"), ECVF_Default);

int32 CVar_RepGraph_DormantCellsTTLDefault = 200;
static FAutoConsoleVariableRef CVarRepGraphDormantCellsTTLDefault(TEXT("Net.RepGraph.DormantCellsTTLDefault"), CVar_RepGraph_DormantCellsTTLDefault,
	TEXT("Determine number of frames cell will be considered visible before dormant dynamic actor destruction kicks in"), ECVF_Default);