Net.RepGraph.DynamicSpatialFrequency.UncapBandwidth

Net.RepGraph.DynamicSpatialFrequency.UncapBandwidth

#Overview

name: Net.RepGraph.DynamicSpatialFrequency.UncapBandwidth

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp:4033

Scope: file

Source code excerpt:


int32 CVar_RepGraph_DynamicSpatialFrequency_UncapBandwidth = 0;
static FAutoConsoleVariableRef CVarRepGraphDynamicSpatialFrequencyUncapBandwidth(TEXT("Net.RepGraph.DynamicSpatialFrequency.UncapBandwidth"), CVar_RepGraph_DynamicSpatialFrequency_UncapBandwidth,
	TEXT("Uncaps bandwidth on UReplicationGraphNode_DynamicSpatialFrequency nodes."), ECVF_Default);

REPGRAPH_DEVCVAR_SHIPCONST(int32, "Net.RepGraph.DynamicSpatialFrequency.OpportunisticLoadBalance", CVar_RepGraph_DynamicSpatialFrequency_OpportunisticLoadBalance, 1, "Defers replication 1 frame in cases where many actors replicate on this frame but few on next frame.");

FORCEINLINE bool ReplicatesEveryFrame(const FConnectionReplicationActorInfo& ConnectionInfo, const bool CheckFastPath)
{