Net.RepGraph.MarkDormantDestroyedActorsActive

Net.RepGraph.MarkDormantDestroyedActorsActive

#Overview

name: Net.RepGraph.MarkDormantDestroyedActorsActive

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp:131

Scope: file

Source code excerpt:


int32 CVar_RepGraph_MarkDormantDestroyedActorsActive = 1;
static FAutoConsoleVariableRef CVarRepGraphMarkDormantDestroyedActorsActive(TEXT("Net.RepGraph.MarkDormantDestroyedActorsActive"), CVar_RepGraph_MarkDormantDestroyedActorsActive,
	TEXT("If CVarRepGraphDormantDynamicActorsDestruction is true, mark destroyed dormant actors active to keep their dormancy state with the NetDriver in sync"), ECVF_Default);

float CVar_RepGraph_OutOfRangeDistanceCheckRatio = 0.5f;
static FAutoConsoleVariableRef CVarRepGraphOutOfRangeDistanceCheckRatio(TEXT("Net.RepGraph.OutOfRangeDistanceCheckRatio"), CVar_RepGraph_OutOfRangeDistanceCheckRatio,
	TEXT("The ratio of DestructInfoMaxDistance that gives the distance traveled before we reevaluate the out of range destroyed actors list"), ECVF_Default);