Net.RepGraph.OutOfRangeDistanceCheckRatio

Net.RepGraph.OutOfRangeDistanceCheckRatio

#Overview

name: Net.RepGraph.OutOfRangeDistanceCheckRatio

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp:135

Scope: file

Source code excerpt:


float CVar_RepGraph_OutOfRangeDistanceCheckRatio = 0.5f;
static FAutoConsoleVariableRef CVarRepGraphOutOfRangeDistanceCheckRatio(TEXT("Net.RepGraph.OutOfRangeDistanceCheckRatio"), CVar_RepGraph_OutOfRangeDistanceCheckRatio,
	TEXT("The ratio of DestructInfoMaxDistance that gives the distance traveled before we reevaluate the out of range destroyed actors list"), ECVF_Default);

int32 CVar_RepGraph_DormancyNode_ObsoleteBehavior = 0;
static FAutoConsoleVariableRef CVarRepGraphDormancyNodeObsoleteBehavior(TEXT("Net.RepGraph.DormancyNodeObsoleteBehavior"), CVar_RepGraph_DormancyNode_ObsoleteBehavior, TEXT("This changes how the dormancy node deals with obsolete nodes. 0 = ignore. 1 = lazily destroy the node"), ECVF_Default);

int32 CVar_RepGraph_GridSpatialization2D_DestroyDormantDynamicActorsDefault = 1;