Net.RepGraph.OutOfRangeDistanceCheckRatio
Net.RepGraph.OutOfRangeDistanceCheckRatio
#Overview
name: Net.RepGraph.OutOfRangeDistanceCheckRatio
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
The ratio of DestructInfoMaxDistance that gives the distance traveled before we reevaluate the out of range destroyed actors list
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraph.cpp:135
Scope: file
Source code excerpt:
float CVar_RepGraph_OutOfRangeDistanceCheckRatio = 0.5f;
static FAutoConsoleVariableRef CVarRepGraphOutOfRangeDistanceCheckRatio(TEXT("Net.RepGraph.OutOfRangeDistanceCheckRatio"), CVar_RepGraph_OutOfRangeDistanceCheckRatio,
TEXT("The ratio of DestructInfoMaxDistance that gives the distance traveled before we reevaluate the out of range destroyed actors list"), ECVF_Default);
int32 CVar_RepGraph_DormancyNode_ObsoleteBehavior = 0;
static FAutoConsoleVariableRef CVarRepGraphDormancyNodeObsoleteBehavior(TEXT("Net.RepGraph.DormancyNodeObsoleteBehavior"), CVar_RepGraph_DormancyNode_ObsoleteBehavior, TEXT("This changes how the dormancy node deals with obsolete nodes. 0 = ignore. 1 = lazily destroy the node"), ECVF_Default);
int32 CVar_RepGraph_GridSpatialization2D_DestroyDormantDynamicActorsDefault = 1;