Net.RepGraph.Spatial.ForceRebuild
Net.RepGraph.Spatial.ForceRebuild
#Overview
name: Net.RepGraph.Spatial.ForceRebuild
This variable is created as a Console Variable (cvar).
- type:
Cmd
- help: ``
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphDebugging.cpp:730
Scope: file
Source code excerpt:
#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
FAutoConsoleCommandWithWorldAndArgs NetRepGraphForceRebuild(TEXT("Net.RepGraph.Spatial.ForceRebuild"),TEXT(""),
FConsoleCommandWithWorldAndArgsDelegate::CreateLambda([](const TArray<FString>& Args, UWorld* World)
{
for (TObjectIterator<UReplicationGraphNode_GridSpatialization2D> It; It; ++It)
{
UReplicationGraphNode_GridSpatialization2D* Node = *It;
if (Node && Node->HasAnyFlags(RF_ClassDefaultObject) == false)