Net.RepGraph.Spatial.ForceRebuild

Net.RepGraph.Spatial.ForceRebuild

#Overview

name: Net.RepGraph.Spatial.ForceRebuild

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/Runtime/ReplicationGraph/Source/Private/ReplicationGraphDebugging.cpp:730

Scope: file

Source code excerpt:


#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
FAutoConsoleCommandWithWorldAndArgs NetRepGraphForceRebuild(TEXT("Net.RepGraph.Spatial.ForceRebuild"),TEXT(""),
	FConsoleCommandWithWorldAndArgsDelegate::CreateLambda([](const TArray<FString>& Args, UWorld* World)
	{
		for (TObjectIterator<UReplicationGraphNode_GridSpatialization2D> It; It; ++It)
		{
			UReplicationGraphNode_GridSpatialization2D* Node = *It;
			if (Node && Node->HasAnyFlags(RF_ClassDefaultObject) == false)