net.ReportGameTickFlushTime
net.ReportGameTickFlushTime
#Overview
name: net.ReportGameTickFlushTime
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Record and report to the perf tracking system the processing time of the GameNetDriver\'s TickFlush.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/NetDriver.cpp:934
Scope: file
Source code excerpt:
bool CVar_NetDriver_ReportGameTickFlushTime = false;
static FAutoConsoleVariableRef CVarNetDriverReportTickFlushTime(TEXT("net.ReportGameTickFlushTime"), CVar_NetDriver_ReportGameTickFlushTime, TEXT("Record and report to the perf tracking system the processing time of the GameNetDriver's TickFlush."), ECVF_Default);
/** Accounts for the network time we spent in the game driver. */
double GTickFlushGameDriverTimeSeconds = 0.0;
bool ShouldEnableScopeSecondsTimers()
{