net.ReportGameTickFlushTime

net.ReportGameTickFlushTime

#Overview

name: net.ReportGameTickFlushTime

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/NetDriver.cpp:934

Scope: file

Source code excerpt:


bool CVar_NetDriver_ReportGameTickFlushTime = false;
static FAutoConsoleVariableRef CVarNetDriverReportTickFlushTime(TEXT("net.ReportGameTickFlushTime"), CVar_NetDriver_ReportGameTickFlushTime, TEXT("Record and report to the perf tracking system the processing time of the GameNetDriver's TickFlush."), ECVF_Default);

/** Accounts for the network time we spent in the game driver. */
double GTickFlushGameDriverTimeSeconds = 0.0;

bool ShouldEnableScopeSecondsTimers()
{