Net.ReuseReplicatorsForDormantObjects

Net.ReuseReplicatorsForDormantObjects

#Overview

name: Net.ReuseReplicatorsForDormantObjects

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/NetDriver.cpp:370

Scope: file

Source code excerpt:

bool GbNetReuseReplicatorsForDormantObjects = false;
static FAutoConsoleVariableRef CVarNetReuseReplicatorsForDormantObjects(
	TEXT("Net.ReuseReplicatorsForDormantObjects"),
	GbNetReuseReplicatorsForDormantObjects,
	TEXT("When true, Server's will persist and attempt to reuse replicators for Dormant Actors and Objects. This can cut down on bandwidth by preventing redundant information from being sent when waking objects from Dormancy."),
	ECVF_Default);

static TAutoConsoleVariable<int32> CVarNetDebugDraw(
	TEXT("net.DebugDraw"),