net.SubObjects.CompareWithLegacy

net.SubObjects.CompareWithLegacy

#Overview

name: net.SubObjects.CompareWithLegacy

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/DataChannel.cpp:130

Scope (from outer to inner):

file
namespace    UE::Net

Source code excerpt:

	static bool GCVarCompareSubObjectsReplicated = false;
	static FAutoConsoleVariableRef CVarCompareSubObjectsReplicated(
		TEXT("net.SubObjects.CompareWithLegacy"),
		GCVarCompareSubObjectsReplicated,
		TEXT("When turned on we will collect the subobjects replicated by the ReplicateSubObjects method and compare them with the ones replicated via the Actor's registered list. If a divergence is detected it will trigger an ensure."));

	static TAutoConsoleVariable<int32> CVarLogAllSubObjectComparisonErrors(
		TEXT("net.SubObjects.LogAllComparisonErrors"),
		0,