net.SubObjects.CompareWithLegacy
net.SubObjects.CompareWithLegacy
#Overview
name: net.SubObjects.CompareWithLegacy
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When turned on we will collect the subobjects replicated by the ReplicateSubObjects method and compare them with the ones replicated via the Actor\'s registered list. If a divergence is detected it will trigger an ensure.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/DataChannel.cpp:130
Scope (from outer to inner):
file
namespace UE::Net
Source code excerpt:
static bool GCVarCompareSubObjectsReplicated = false;
static FAutoConsoleVariableRef CVarCompareSubObjectsReplicated(
TEXT("net.SubObjects.CompareWithLegacy"),
GCVarCompareSubObjectsReplicated,
TEXT("When turned on we will collect the subobjects replicated by the ReplicateSubObjects method and compare them with the ones replicated via the Actor's registered list. If a divergence is detected it will trigger an ensure."));
static TAutoConsoleVariable<int32> CVarLogAllSubObjectComparisonErrors(
TEXT("net.SubObjects.LogAllComparisonErrors"),
0,