net.SubObjects.DefaultUseSubObjectReplicationList
net.SubObjects.DefaultUseSubObjectReplicationList
#Overview
name: net.SubObjects.DefaultUseSubObjectReplicationList
The value of this variable can be defined or overridden in .ini config files. 1
.ini config file referencing this setting variable.
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Do actors and actorcomponents replicate subobjects using the registration method by default.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Projects/Lyra/Config/DefaultEngine.ini:160, section: [SystemSettings]
- INI Section:
SystemSettings
- Raw value:
1
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/ActorComponent.cpp:97
Scope: file
Source code excerpt:
bool GDefaultUseSubObjectReplicationList = false;
static FAutoConsoleVariableRef CVarDefaultUseSubObjectReplicationList(
TEXT("net.SubObjects.DefaultUseSubObjectReplicationList"),
GDefaultUseSubObjectReplicationList,
TEXT("Do actors and actorcomponents replicate subobjects using the registration method by default."));
// Allows for CreatePhysicsState to be deferred, to batch work and parallelize.
int32 GEnableDeferredPhysicsCreation = 0;
FAutoConsoleVariableRef CVarEnableDeferredPhysicsCreation(