networkversionoverride
networkversionoverride
#Overview
name: networkversionoverride
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Sets network version used for multiplayer
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/Misc/NetworkVersion.cpp:151
Scope (from outer to inner):
file
function uint32 FNetworkVersion::GetNetworkCompatibleChangelist
Source code excerpt:
// add a cvar so it can be modified at runtime
static FAutoConsoleVariableRef CVarNetworkVersionOverride(
TEXT("networkversionoverride"), ReturnedVersion,
TEXT("Sets network version used for multiplayer "),
ECVF_Default);
if (!bStaticCheck)
{
bStaticCheck = true;