networkversionoverride

networkversionoverride

#Overview

name: networkversionoverride

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Core/Private/Misc/NetworkVersion.cpp:151

Scope (from outer to inner):

file
function     uint32 FNetworkVersion::GetNetworkCompatibleChangelist

Source code excerpt:

	// add a cvar so it can be modified at runtime
	static FAutoConsoleVariableRef CVarNetworkVersionOverride(
		TEXT("networkversionoverride"), ReturnedVersion,
		TEXT("Sets network version used for multiplayer "),
		ECVF_Default);

	if (!bStaticCheck)
	{
		bStaticCheck = true;