NEWANIM
NEWANIM
#Overview
name: NEWANIM
This variable is created as a Console Variable (cvar).
- type:
Exec
- help:
Sorry: Exec commands have no help
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp:5659
Scope: file
Source code excerpt:
// ANIM: All mesh/animation management.
//
else if( FParse::Command(&Str,TEXT("NEWANIM")) )
{
return CommandIsDeprecated( *CommandTemp, Ar );
}
//------------------------------------------------------------------------------------
// Transaction tracking and control
//