Niagara.GPUCountManager.AllocateIncrement

Niagara.GPUCountManager.AllocateIncrement

#Overview

name: Niagara.GPUCountManager.AllocateIncrement

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraGPUInstanceCountManager.cpp:23

Scope: file

Source code excerpt:

int32 GNiagaraGPUCountManagerAllocateIncrement = 64;
static FAutoConsoleVariableRef CVarNiagaraGPUCountManagerAllocateIncrement(
	TEXT("Niagara.GPUCountManager.AllocateIncrement"),
	GNiagaraGPUCountManagerAllocateIncrement,
	TEXT("If we run out of space for allocations this is how many allocate rather than a single entry. (default=64)"),
	ECVF_Default
);

int32 GNiagaraMinCulledGPUInstanceCount = 2048;