Niagara.GPUCulling.CPUToGPUThreshold
Niagara.GPUCulling.CPUToGPUThreshold
#Overview
name: Niagara.GPUCulling.CPUToGPUThreshold
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Particle count to move from a CPU sort to a GPU cull. -1 disables. (default=0)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/NiagaraVertexFactories/Private/NiagaraSortingGPU.cpp:20
Scope: file
Source code excerpt:
int32 GNiagaraGPUCullingCPUToGPUThreshold = 0;
static FAutoConsoleVariableRef CVarNiagaraGPUCullingCPUToGPUThreshold(
TEXT("Niagara.GPUCulling.CPUToGPUThreshold"),
GNiagaraGPUCullingCPUToGPUThreshold,
TEXT("Particle count to move from a CPU sort to a GPU cull. -1 disables. (default=0)"),
ECVF_Default
);
IMPLEMENT_GLOBAL_SHADER(FNiagaraSortKeyGenCS, "/Plugin/FX/Niagara/Private/NiagaraSortKeyGen.usf", "GenerateParticleSortKeys", SF_Compute);