Niagara.Ribbon.GpuInitMode

Niagara.Ribbon.GpuInitMode

#Overview

name: Niagara.Ribbon.GpuInitMode

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererRibbons.cpp:122

Scope: file

Source code excerpt:

static int32 GNiagaraRibbonGpuInitMode = 0;
static FAutoConsoleVariableRef CVarNiagaraRibbonGpuInitMode(
	TEXT("Niagara.Ribbon.GpuInitMode"),
	GNiagaraRibbonGpuInitMode,
	TEXT("Modifies the GPU initialization mode used, i.e. offloading CPU calculations to the GPU.\n")
	TEXT("0 = Respect bUseGPUInit from properties (Default)\n")
	TEXT("1 = Force enabled\n")
	TEXT("2 = Force disabled"),
	ECVF_Scalability