Niagara.Ribbon.GpuInitMode
Niagara.Ribbon.GpuInitMode
#Overview
name: Niagara.Ribbon.GpuInitMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Modifies the GPU initialization mode used, i.e. offloading CPU calculations to the GPU.\n0 = Respect bUseGPUInit from properties (Default)\n1 = Force enabled\n2 = Force disabled
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererRibbons.cpp:122
Scope: file
Source code excerpt:
static int32 GNiagaraRibbonGpuInitMode = 0;
static FAutoConsoleVariableRef CVarNiagaraRibbonGpuInitMode(
TEXT("Niagara.Ribbon.GpuInitMode"),
GNiagaraRibbonGpuInitMode,
TEXT("Modifies the GPU initialization mode used, i.e. offloading CPU calculations to the GPU.\n")
TEXT("0 = Respect bUseGPUInit from properties (Default)\n")
TEXT("1 = Force enabled\n")
TEXT("2 = Force disabled"),
ECVF_Scalability