Niagara.Ribbon.Tessellation.MaxInterp

Niagara.Ribbon.Tessellation.MaxInterp

#Overview

name: Niagara.Ribbon.Tessellation.MaxInterp

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/Niagara/Private/NiagaraRendererRibbons.cpp:70

Scope: file

Source code excerpt:

int32 GNiagaraRibbonMaxTessellation = 16;
static FAutoConsoleVariableRef CVarNiagaraRibbonMaxTessellation(
	TEXT("Niagara.Ribbon.Tessellation.MaxInterp"),
	GNiagaraRibbonMaxTessellation,
	TEXT("When TessellationAngle is > 0, this is the maximum tesselation factor. \n")
	TEXT("Higher values allow more evenly divided tesselation. \n")
	TEXT("When TessellationAngle is 0, this is the actually tesselation factor (default=16)."),
	ECVF_Scalability
);