Niagara.StaticSwitch.EnableAutoRefreshOldStaticSwitches
Niagara.StaticSwitch.EnableAutoRefreshOldStaticSwitches
#Overview
name: Niagara.StaticSwitch.EnableAutoRefreshOldStaticSwitches
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Enables auto refresh for old static switch nodes on post load and updates to enum assets. Enable this and cook assets to check how many old nodes operate on outdated enums
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/FX/Niagara/Source/NiagaraEditor/Private/NiagaraNodeStaticSwitch.cpp:32
Scope (from outer to inner):
file
namespace NiagaraStaticSwitchCVars
Source code excerpt:
{
static bool bEnabledAutoRefreshOldStaticSwitches = false;
static FAutoConsoleVariableRef CVarEnableAutoRefreshOldStaticSwitches(TEXT("Niagara.StaticSwitch.EnableAutoRefreshOldStaticSwitches"), bEnabledAutoRefreshOldStaticSwitches,
TEXT("Enables auto refresh for old static switch nodes on post load and updates to enum assets. Enable this and cook assets to check how many old nodes operate on outdated enums"));
}
UNiagaraNodeStaticSwitch::UNiagaraNodeStaticSwitch(const FObjectInitializer& ObjectInitializer)
: Super(ObjectInitializer), InputParameterName(FName(TEXT("Undefined parameter name"))), IsValueSet(false), SwitchValue(0)
{