np2.PredictiveInterpolation.DrawDebugVectors

np2.PredictiveInterpolation.DrawDebugVectors

#Overview

name: np2.PredictiveInterpolation.DrawDebugVectors

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp:216

Scope (from outer to inner):

file
namespace    PhysicsReplicationCVars
namespace    PredictiveInterpolationCVars

Source code excerpt:

		
		bool bDrawDebugVectors = false;
		static FAutoConsoleVariableRef CVarDrawDebugVectors(TEXT("np2.PredictiveInterpolation.DrawDebugVectors"), bDrawDebugVectors, TEXT("Draw replication vectors, target velocity, replicated velocity, velocity change between replication calls etc."));
		
		float SleepSecondsClearTarget = 15.0f;
		static FAutoConsoleVariableRef CVarSleepSecondsClearTarget(TEXT("np2.PredictiveInterpolation.SleepSecondsClearTarget"), SleepSecondsClearTarget, TEXT("Wait for the object to sleep for this many seconds before clearing the replication target, to ensure nothing wakes up the object just after it goes to sleep on the client."));
		
		int32 TargetTickAlignmentClampMultiplier = 1;
		static FAutoConsoleVariableRef CVarTargetTickAlignmentClampMultiplier(TEXT("np2.PredictiveInterpolation.TargetTickAlignmentClampMultiplier"), TargetTickAlignmentClampMultiplier, TEXT("Multiplier to adjust clamping of target alignment via TickCount. Multiplier is performed on AverageReceiveInterval."));