np2.PredictiveInterpolation.FakeTargetOnClientWakeUp
np2.PredictiveInterpolation.FakeTargetOnClientWakeUp
#Overview
name: np2.PredictiveInterpolation.FakeTargetOnClientWakeUp
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When true, predictive interpolation will fake a replication target at the current transform marked as asleep, this target only apply if the client doesn\'t receive targets from the server. This stops the client from desyncing from the server if being woken up by mistake
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp:125
Scope (from outer to inner):
file
namespace PhysicsReplicationCVars
namespace PredictiveInterpolationCVars
Source code excerpt:
{
static bool bFakeTargetOnClientWakeUp = false;
static FAutoConsoleVariableRef CVarFakeTargetOnClientWakeUp(TEXT("np2.PredictiveInterpolation.FakeTargetOnClientWakeUp"), bFakeTargetOnClientWakeUp, TEXT("When true, predictive interpolation will fake a replication target at the current transform marked as asleep, this target only apply if the client doesn't receive targets from the server. This stops the client from desyncing from the server if being woken up by mistake"));
}
}
#if !(UE_BUILD_SHIPPING || UE_BUILD_TEST)
int32 CVarShowInitialOverlaps = 0;
FAutoConsoleVariableRef CVarRefShowInitialOverlaps(