np2.PredictiveInterpolation.InterpolationTimeMultiplier
np2.PredictiveInterpolation.InterpolationTimeMultiplier
#Overview
name: np2.PredictiveInterpolation.InterpolationTimeMultiplier
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Multiplier to adjust the replication interpolation time which is based on the sendrate of replication data from the server.
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp:138
Scope (from outer to inner):
file
namespace PhysicsReplicationCVars
namespace PredictiveInterpolationCVars
Source code excerpt:
float PosInterpolationTimeMultiplier = 1.1f;
static FAutoConsoleVariableRef CVarInterpolationTimeMultiplier(TEXT("np2.PredictiveInterpolation.InterpolationTimeMultiplier"), PosInterpolationTimeMultiplier, TEXT("Multiplier to adjust the replication interpolation time which is based on the sendrate of replication data from the server."));
float RotInterpolationTimeMultiplier = 1.25f;
static FAutoConsoleVariableRef CVarRotInterpolationTimeMultiplier(TEXT("np2.PredictiveInterpolation.RotInterpolationTimeMultiplier"), RotInterpolationTimeMultiplier, TEXT("Multiplier to adjust the rotational replication interpolation time which is based on the sendrate of replication data from the server."));
float AverageReceiveIntervalSmoothing = 3.0f;
static FAutoConsoleVariableRef CVarAverageReceiveIntervalSmoothing(TEXT("np2.PredictiveInterpolation.AverageReceiveIntervalSmoothing"), AverageReceiveIntervalSmoothing, TEXT("Recommended range: 1.0 - 5.0. Higher value makes the average receive interval adjust itself slower, reducing spikes in InterpolationTime."));
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsSettingsComponent.h:115
Scope: file
Source code excerpt:
float GetRotCorrectionTimeMultiplier() { return bOverrideRotCorrectionTimeMultiplier ? RotCorrectionTimeMultiplier : PhysicsReplicationCVars::PredictiveInterpolationCVars::RotCorrectionTimeMultiplier; }
// np2.PredictiveInterpolation.InterpolationTimeMultiplier
UPROPERTY(config, EditDefaultsOnly, Category = "Overrides", Meta = (InlineEditConditionToggle))
uint32 bOverridePosInterpolationTimeMultiplier : 1;
UPROPERTY(config, EditDefaultsOnly, Category = "Overrides", Meta = (EditCondition = "bOverridePosInterpolationTimeMultiplier"))
float PosInterpolationTimeMultiplier = PhysicsReplicationCVars::PredictiveInterpolationCVars::PosInterpolationTimeMultiplier;
float GetPosInterpolationTimeMultiplier() { return bOverridePosInterpolationTimeMultiplier ? PosInterpolationTimeMultiplier : PhysicsReplicationCVars::PredictiveInterpolationCVars::PosInterpolationTimeMultiplier; }