np2.PredictiveInterpolation.InterpolationTimeMultiplier

np2.PredictiveInterpolation.InterpolationTimeMultiplier

#Overview

name: np2.PredictiveInterpolation.InterpolationTimeMultiplier

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp:138

Scope (from outer to inner):

file
namespace    PhysicsReplicationCVars
namespace    PredictiveInterpolationCVars

Source code excerpt:


		float PosInterpolationTimeMultiplier = 1.1f;
		static FAutoConsoleVariableRef CVarInterpolationTimeMultiplier(TEXT("np2.PredictiveInterpolation.InterpolationTimeMultiplier"), PosInterpolationTimeMultiplier, TEXT("Multiplier to adjust the replication interpolation time which is based on the sendrate of replication data from the server."));
		
		float RotInterpolationTimeMultiplier = 1.25f;
		static FAutoConsoleVariableRef CVarRotInterpolationTimeMultiplier(TEXT("np2.PredictiveInterpolation.RotInterpolationTimeMultiplier"), RotInterpolationTimeMultiplier, TEXT("Multiplier to adjust the rotational replication interpolation time which is based on the sendrate of replication data from the server."));
		
		float AverageReceiveIntervalSmoothing = 3.0f;
		static FAutoConsoleVariableRef CVarAverageReceiveIntervalSmoothing(TEXT("np2.PredictiveInterpolation.AverageReceiveIntervalSmoothing"), AverageReceiveIntervalSmoothing, TEXT("Recommended range: 1.0 - 5.0. Higher value makes the average receive interval adjust itself slower, reducing spikes in InterpolationTime."));

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsSettingsComponent.h:115

Scope: file

Source code excerpt:

	float GetRotCorrectionTimeMultiplier() { return bOverrideRotCorrectionTimeMultiplier ? RotCorrectionTimeMultiplier : PhysicsReplicationCVars::PredictiveInterpolationCVars::RotCorrectionTimeMultiplier; }

	// np2.PredictiveInterpolation.InterpolationTimeMultiplier
	UPROPERTY(config, EditDefaultsOnly, Category = "Overrides", Meta = (InlineEditConditionToggle))
	uint32 bOverridePosInterpolationTimeMultiplier : 1;
	UPROPERTY(config, EditDefaultsOnly, Category = "Overrides", Meta = (EditCondition = "bOverridePosInterpolationTimeMultiplier"))
	float PosInterpolationTimeMultiplier = PhysicsReplicationCVars::PredictiveInterpolationCVars::PosInterpolationTimeMultiplier;
	float GetPosInterpolationTimeMultiplier() { return bOverridePosInterpolationTimeMultiplier ? PosInterpolationTimeMultiplier : PhysicsReplicationCVars::PredictiveInterpolationCVars::PosInterpolationTimeMultiplier; }