np2.PredictiveInterpolation.PosCorrectionTimeMultiplier
np2.PredictiveInterpolation.PosCorrectionTimeMultiplier
#Overview
name: np2.PredictiveInterpolation.PosCorrectionTimeMultiplier
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Multiplier to adjust how much of RTT (network Round Trip Time) to add to positional offset correction.
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp:126
Scope (from outer to inner):
file
namespace PhysicsReplicationCVars
namespace PredictiveInterpolationCVars
Source code excerpt:
float PosCorrectionTimeMultiplier = 1.0f;
static FAutoConsoleVariableRef CVarPosCorrectionTimeMultiplier(TEXT("np2.PredictiveInterpolation.PosCorrectionTimeMultiplier"), PosCorrectionTimeMultiplier, TEXT("Multiplier to adjust how much of RTT (network Round Trip Time) to add to positional offset correction."));
float RotCorrectionTimeBase = 0.0f;
static FAutoConsoleVariableRef CVarRotCorrectionTimeBase(TEXT("np2.PredictiveInterpolation.RotCorrectionTimeBase"), RotCorrectionTimeBase, TEXT("Base time to correct positional offset over. RTT * PosCorrectionTimeMultiplier are added on top of this."));
float RotCorrectionTimeMin = 0.1f;
static FAutoConsoleVariableRef CVarRotCorrectionTimeMin(TEXT("np2.PredictiveInterpolation.RotCorrectionTimeMin"), RotCorrectionTimeMin, TEXT("Min time time to correct rotational offset over. DeltaSeconds is added on top of this."));
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsSettingsComponent.h:87
Scope: file
Source code excerpt:
float GetPosCorrectionTimeMin() { return bOverridePosCorrectionTimeMin ? PosCorrectionTimeMin : PhysicsReplicationCVars::PredictiveInterpolationCVars::PosCorrectionTimeMin; }
// np2.PredictiveInterpolation.PosCorrectionTimeMultiplier
UPROPERTY(config, EditDefaultsOnly, Category = "Overrides", Meta = (InlineEditConditionToggle))
uint32 bOverridePosCorrectionTimeMultiplier : 1;
UPROPERTY(config, EditDefaultsOnly, Category = "Overrides", Meta = (EditCondition = "bOverridePosCorrectionTimeMultiplier"))
float PosCorrectionTimeMultiplier = PhysicsReplicationCVars::PredictiveInterpolationCVars::PosCorrectionTimeMultiplier;
float GetPosCorrectionTimeMultiplier() { return bOverridePosCorrectionTimeMultiplier ? PosCorrectionTimeMultiplier : PhysicsReplicationCVars::PredictiveInterpolationCVars::PosCorrectionTimeMultiplier; }