np2.PredictiveInterpolation.RotCorrectionTimeBase

np2.PredictiveInterpolation.RotCorrectionTimeBase

#Overview

name: np2.PredictiveInterpolation.RotCorrectionTimeBase

This variable is created as a Console Variable (cvar).

It is referenced in 2 C++ source files.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp:129

Scope (from outer to inner):

file
namespace    PhysicsReplicationCVars
namespace    PredictiveInterpolationCVars

Source code excerpt:


		float RotCorrectionTimeBase = 0.0f;
		static FAutoConsoleVariableRef CVarRotCorrectionTimeBase(TEXT("np2.PredictiveInterpolation.RotCorrectionTimeBase"), RotCorrectionTimeBase, TEXT("Base time to correct positional offset over. RTT * PosCorrectionTimeMultiplier are added on top of this."));

		float RotCorrectionTimeMin = 0.1f;
		static FAutoConsoleVariableRef CVarRotCorrectionTimeMin(TEXT("np2.PredictiveInterpolation.RotCorrectionTimeMin"), RotCorrectionTimeMin, TEXT("Min time time to correct rotational offset over. DeltaSeconds is added on top of this."));

		float RotCorrectionTimeMultiplier = 1.0f;
		static FAutoConsoleVariableRef CVarRotCorrectionTimeMultiplier(TEXT("np2.PredictiveInterpolation.RotCorrectionTimeMultiplier"), RotCorrectionTimeMultiplier, TEXT("Multiplier to adjust how much of RTT (network Round Trip Time) to add to positional offset correction."));

#Loc: <Workspace>/Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsSettingsComponent.h:94

Scope: file

Source code excerpt:

	float GetPosCorrectionTimeMultiplier() { return bOverridePosCorrectionTimeMultiplier ? PosCorrectionTimeMultiplier : PhysicsReplicationCVars::PredictiveInterpolationCVars::PosCorrectionTimeMultiplier; }

	// np2.PredictiveInterpolation.RotCorrectionTimeBase
	UPROPERTY(config, EditDefaultsOnly, Category = "Overrides", Meta = (InlineEditConditionToggle))
	uint32 bOverrideRotCorrectionTimeBase : 1;
	UPROPERTY(config, EditDefaultsOnly, Category = "Overrides", Meta = (EditCondition = "bOverrideRotCorrectionTimeBase"))
	float RotCorrectionTimeBase = PhysicsReplicationCVars::PredictiveInterpolationCVars::RotCorrectionTimeBase;
	float GetRotCorrectionTimeBase() { return bOverrideRotCorrectionTimeBase ? RotCorrectionTimeBase : PhysicsReplicationCVars::PredictiveInterpolationCVars::RotCorrectionTimeBase; }