np2.PredictiveInterpolation.RotCorrectionTimeMultiplier
np2.PredictiveInterpolation.RotCorrectionTimeMultiplier
#Overview
name: np2.PredictiveInterpolation.RotCorrectionTimeMultiplier
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Multiplier to adjust how much of RTT (network Round Trip Time) to add to positional offset correction.
It is referenced in 2
C++ source files.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp:135
Scope (from outer to inner):
file
namespace PhysicsReplicationCVars
namespace PredictiveInterpolationCVars
Source code excerpt:
float RotCorrectionTimeMultiplier = 1.0f;
static FAutoConsoleVariableRef CVarRotCorrectionTimeMultiplier(TEXT("np2.PredictiveInterpolation.RotCorrectionTimeMultiplier"), RotCorrectionTimeMultiplier, TEXT("Multiplier to adjust how much of RTT (network Round Trip Time) to add to positional offset correction."));
float PosInterpolationTimeMultiplier = 1.1f;
static FAutoConsoleVariableRef CVarInterpolationTimeMultiplier(TEXT("np2.PredictiveInterpolation.InterpolationTimeMultiplier"), PosInterpolationTimeMultiplier, TEXT("Multiplier to adjust the replication interpolation time which is based on the sendrate of replication data from the server."));
float RotInterpolationTimeMultiplier = 1.25f;
static FAutoConsoleVariableRef CVarRotInterpolationTimeMultiplier(TEXT("np2.PredictiveInterpolation.RotInterpolationTimeMultiplier"), RotInterpolationTimeMultiplier, TEXT("Multiplier to adjust the rotational replication interpolation time which is based on the sendrate of replication data from the server."));
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsSettingsComponent.h:108
Scope: file
Source code excerpt:
float GetRotCorrectionTimeMin() { return bOverrideRotCorrectionTimeMin ? RotCorrectionTimeMin : PhysicsReplicationCVars::PredictiveInterpolationCVars::RotCorrectionTimeMin; }
// np2.PredictiveInterpolation.RotCorrectionTimeMultiplier
UPROPERTY(config, EditDefaultsOnly, Category = "Overrides", Meta = (InlineEditConditionToggle))
uint32 bOverrideRotCorrectionTimeMultiplier : 1;
UPROPERTY(config, EditDefaultsOnly, Category = "Overrides", Meta = (EditCondition = "bOverrideRotCorrectionTimeMultiplier"))
float RotCorrectionTimeMultiplier = PhysicsReplicationCVars::PredictiveInterpolationCVars::RotCorrectionTimeMultiplier;
float GetRotCorrectionTimeMultiplier() { return bOverrideRotCorrectionTimeMultiplier ? RotCorrectionTimeMultiplier : PhysicsReplicationCVars::PredictiveInterpolationCVars::RotCorrectionTimeMultiplier; }