np2.PredictiveInterpolation.SkipReplication
np2.PredictiveInterpolation.SkipReplication
#Overview
name: np2.PredictiveInterpolation.SkipReplication
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
When true, predictive interpolation is not applied anymore letting the object simulate freely instead
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp:207
Scope (from outer to inner):
file
namespace PhysicsReplicationCVars
namespace PredictiveInterpolationCVars
Source code excerpt:
bool bSkipReplication = false;
static FAutoConsoleVariableRef CVarSkipReplication(TEXT("np2.PredictiveInterpolation.SkipReplication"), bSkipReplication, TEXT("When true, predictive interpolation is not applied anymore letting the object simulate freely instead"));
bool bDontClearTarget = false;
static FAutoConsoleVariableRef CVarDontClearTarget(TEXT("np2.PredictiveInterpolation.DontClearTarget"), bDontClearTarget, TEXT("When true, predictive interpolation will not lose track of the last replicated state after coming to rest."));
bool bDrawDebugTargets = false;
static FAutoConsoleVariableRef CVarDrawDebugTargets(TEXT("np2.PredictiveInterpolation.DrawDebugTargets"), bDrawDebugTargets, TEXT("Draw target states, color coded by which ServerFrame they originate from, replicated targets are large and extrapolated targets are small. There is a Z offset to the draw calls."));