np2.Resim.SimProxyRepMode
np2.Resim.SimProxyRepMode
#Overview
name: np2.Resim.SimProxyRepMode
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
All actors with a NetworkPhysicsSettingsComponent and that are running resimulation and is ROLE_SimulatedProxy will change their physics replication mode. -1 = Disabled, 0 = Default, 1 = PredictiveInterpolation, 2 = Resimulation
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/PhysicsEngine/NetworkPhysicsSettingsComponent.cpp:18
Scope (from outer to inner):
file
namespace PhysicsReplicationCVars
namespace ResimulationCVars
Source code excerpt:
{
int32 SimProxyRepMode = -1;
static FAutoConsoleVariableRef CVarSimProxyRepMode(TEXT("np2.Resim.SimProxyRepMode"), SimProxyRepMode, TEXT("All actors with a NetworkPhysicsSettingsComponent and that are running resimulation and is ROLE_SimulatedProxy will change their physics replication mode. -1 = Disabled, 0 = Default, 1 = PredictiveInterpolation, 2 = Resimulation"));
}
}
UNetworkPhysicsSettingsComponent::UNetworkPhysicsSettingsComponent()
{