NumPreallocatedVertices
NumPreallocatedVertices
#Overview
name: NumPreallocatedVertices
The value of this variable can be defined or overridden in .ini config files. 3
.ini config files referencing this setting variable.
It is referenced in 1
C++ source file.
#Summary
#Setting Variables
#References In INI files
Location: <Workspace>/Engine/Config/BaseEngine.ini:2937, section: [SlateRenderer]
- INI Section:
SlateRenderer
- Raw value:
50000
- Is Array:
False
Location: <Workspace>/Engine/Config/Android/AndroidEngine.ini:42, section: [SlateRenderer]
- INI Section:
SlateRenderer
- Raw value:
200
- Is Array:
False
Location: <Workspace>/Engine/Config/IOS/BaseIOSEngine.ini:96, section: [SlateRenderer]
- INI Section:
SlateRenderer
- Raw value:
200
- Is Array:
False
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/SlateRHIRenderer/Private/SlateRHIRenderingPolicy.cpp:94
Scope (from outer to inner):
file
function void FSlateRHIRenderingPolicy::InitResources
Source code excerpt:
{
int32 NumVertsInConfig = 0;
if ( GConfig->GetInt(TEXT("SlateRenderer"), TEXT("NumPreallocatedVertices"), NumVertsInConfig, GEngineIni) )
{
NumVertices = NumVertsInConfig;
}
}
// Always create a little space but never allow it to get too high