ObjectTools.MaxRecursionDepth
ObjectTools.MaxRecursionDepth
#Overview
name: ObjectTools.MaxRecursionDepth
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
How many times to recurse to find the object to search for
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Editor/UnrealEd/Private/ObjectTools.cpp:168
Scope (from outer to inner):
file
namespace ObjectTools
Source code excerpt:
static int32 MaxRecursionDepth = 4;
static FAutoConsoleVariableRef CVarMaxRecursionDepth(TEXT("ObjectTools.MaxRecursionDepth"),
MaxRecursionDepth,
TEXT("How many times to recurse to find the object to search for"));
/** Returns true if the specified object can be displayed in a content browser */
bool IsObjectBrowsable( UObject* Obj ) // const