Orientation

Orientation

#Overview

name: Orientation

The value of this variable can be defined or overridden in .ini config files. 1 .ini config file referencing this setting variable.

It is referenced in 1132 C++ source files. Also referenced in 1 C# build file meaning it may affect the build system logic.

#Summary

#Setting Variables

#References In INI files

Location: <Workspace>/Engine/Config/BaseEngine.ini:3050, section: [/Script/AndroidRuntimeSettings.AndroidRuntimeSettings]

#References in C++ code

The name of this variable is too overloaded. There are many C++ source code (1132 callsites) referencing the name of this variable. We have to skip these details.

#References in C# build files

This variable is referenced in the following C# build files:

Location: <Workspace>/Engine/Source/Programs/UnrealBuildTool/Platform/Android/UEDeployAndroid.cs:2259

			ConfigHierarchy Ini = GetConfigCacheIni(ConfigHierarchyType.Engine);
			string Orientation;
			Ini.GetString("/Script/AndroidRuntimeSettings.AndroidRuntimeSettings", "Orientation", out Orientation);

			// check for UPL override
			string OrientationOverride = UPL!.ProcessPluginNode(NDKArch, "orientationOverride", "");
			if (!String.IsNullOrEmpty(OrientationOverride))
			{
				Orientation = OrientationOverride;