p.AllowCachedOverlaps
p.AllowCachedOverlaps
#Overview
name: p.AllowCachedOverlaps
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Primitive Component physics\n0: disable cached overlaps, 1: enable (default)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Engine/Private/Components/PrimitiveComponent.cpp:93
Scope (from outer to inner):
file
namespace PrimitiveComponentCVars
Source code excerpt:
int32 bAllowCachedOverlapsCVar = 1;
static FAutoConsoleVariableRef CVarAllowCachedOverlaps(
TEXT("p.AllowCachedOverlaps"),
bAllowCachedOverlapsCVar,
TEXT("Primitive Component physics\n")
TEXT("0: disable cached overlaps, 1: enable (default)"),
ECVF_Default);
float InitialOverlapToleranceCVar = 0.0f;