p.Chaos.Convex.UseTConvexHull3Builder

p.Chaos.Convex.UseTConvexHull3Builder

#Overview

name: p.Chaos.Convex.UseTConvexHull3Builder

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/CollisionConvexMesh.cpp:24

Scope (from outer to inner):

file
namespace    Chaos

Source code excerpt:

	FAutoConsoleVariableRef CVarConvexParticlesWarningThreshold(TEXT("p.Chaos.ConvexParticlesWarningThreshold"), FConvexBuilder::VerticesThreshold, TEXT("Threshold beyond which we warn about collision geometry complexity."));
	
	FAutoConsoleVariableRef CvarUseGeometryTConvexHull3(TEXT("p.Chaos.Convex.UseTConvexHull3Builder"), FConvexBuilder::bUseGeometryTConvexHull3, TEXT("Use the newer Geometry Tools code path for generating convex hulls when default build method is set.[def:true]"));
	FAutoConsoleVariableRef CvarUseSimplifierForGeometryTConvexHull3(TEXT("p.Chaos.Convex.UseSimplifierForTConvexHull3Builder"), FConvexBuilder::bUseSimplifierForTConvexHull3, TEXT("If default build is using the Geometry Tools convex hull algorithm, also use the corresponding simplifier. [def:false]"));


	bool FConvexBuilder::UseConvexHull3(FConvexBuilder::EBuildMethod BuildMethod)
	{
		return (BuildMethod == EBuildMethod::Default && FConvexBuilder::bUseGeometryTConvexHull3)