p.Chaos.ConvexGeometryCheckEnable
p.Chaos.ConvexGeometryCheckEnable
#Overview
name: p.Chaos.ConvexGeometryCheckEnable
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Perform convex geometry complexity check for Chaos physics.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/CollisionConvexMesh.cpp:18
Scope (from outer to inner):
file
namespace Chaos
Source code excerpt:
bool FConvexBuilder::bUseSimplifierForTConvexHull3 = false;
FAutoConsoleVariableRef CVarConvexGeometryCheckEnable(TEXT("p.Chaos.ConvexGeometryCheckEnable"), FConvexBuilder::PerformGeometryCheck, TEXT("Perform convex geometry complexity check for Chaos physics."));
FAutoConsoleVariableRef CVarConvexGeometrySimplifyEnable(TEXT("p.Chaos.PerformGeometryReduction"), FConvexBuilder::PerformGeometryReduction, TEXT("Perform convex geometry simplification to increase performance in Chaos physics."));
FAutoConsoleVariableRef CVarConvexParticlesWarningThreshold(TEXT("p.Chaos.ConvexParticlesWarningThreshold"), FConvexBuilder::VerticesThreshold, TEXT("Threshold beyond which we warn about collision geometry complexity."));
FAutoConsoleVariableRef CvarUseGeometryTConvexHull3(TEXT("p.Chaos.Convex.UseTConvexHull3Builder"), FConvexBuilder::bUseGeometryTConvexHull3, TEXT("Use the newer Geometry Tools code path for generating convex hulls when default build method is set.[def:true]"));