p.Chaos.MultiRes.ApplyTargetNormalOffset
p.Chaos.MultiRes.ApplyTargetNormalOffset
#Overview
name: p.Chaos.MultiRes.ApplyTargetNormalOffset
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Apply normal offset to targets.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/SoftsMultiResConstraints.cpp:28
Scope (from outer to inner):
file
namespace Chaos::Softs
Source code excerpt:
static bool bMultiResConstraintApplyTargetNormalOffset = true;
static FAutoConsoleVariableRef CVarMultiResConstraintApplyTargetNormalOffset(TEXT("p.Chaos.MultiRes.ApplyTargetNormalOffset"), bMultiResConstraintApplyTargetNormalOffset, TEXT("Apply normal offset to targets."));
void FMultiResConstraints::SetProperties(const FCollectionPropertyConstFacade& PropertyCollection,
const TMap<FString, TConstArrayView<FRealSingle>>& WeightMaps)
{
if (IsMultiResUseXPBDMutable(PropertyCollection))
{