p.Chaos.PerParticleCollision.ISPC
p.Chaos.PerParticleCollision.ISPC
#Overview
name: p.Chaos.PerParticleCollision.ISPC
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to use ISPC optimizations in per particle collisions
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PerParticlePBDCollisionConstraint.cpp:107
Scope: file
Source code excerpt:
#if !UE_BUILD_SHIPPING
bool bChaos_PerParticleCollision_ISPC_Enabled = CHAOS_PER_PARTICLE_COLLISION_ISPC_ENABLED_DEFAULT;
static FAutoConsoleVariableRef CVarChaosPerParticleCollisionISPCEnabled(TEXT("p.Chaos.PerParticleCollision.ISPC"), bChaos_PerParticleCollision_ISPC_Enabled, TEXT("Whether to use ISPC optimizations in per particle collisions"));
#endif
#endif
static int32 Chaos_PerParticleCollision_ISPC_ParallelBatchSize = 128;
#if !UE_BUILD_SHIPPING
FAutoConsoleVariableRef CVarChaosPerParticleCollisionISPCParallelBatchSize(TEXT("p.Chaos.PerParticleCollision.ISPC.ParallelBatchSize"), Chaos_PerParticleCollision_ISPC_ParallelBatchSize, TEXT("Parallel batch size for ISPC"));