p.Chaos.SoftBodyCollision.ISPC

p.Chaos.SoftBodyCollision.ISPC

#Overview

name: p.Chaos.SoftBodyCollision.ISPC

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDSoftBodyCollisionConstraint.cpp:112

Scope: file

Source code excerpt:

#if !UE_BUILD_SHIPPING
bool bChaos_SoftBodyCollision_ISPC_Enabled = CHAOS_PER_PARTICLE_COLLISION_ISPC_ENABLED_DEFAULT;
static FAutoConsoleVariableRef CVarChaosSoftBodyCollisionISPCEnabled(TEXT("p.Chaos.SoftBodyCollision.ISPC"), bChaos_SoftBodyCollision_ISPC_Enabled, TEXT("Whether to use ISPC optimizations in per particle collisions"));
#endif
#endif

static int32 Chaos_SoftBodyCollision_ISPC_ParallelBatchSize = 128;
#if !UE_BUILD_SHIPPING
FAutoConsoleVariableRef CVarChaosSoftBodyCollisionISPCParallelBatchSize(TEXT("p.Chaos.SoftBodyCollision.ISPC.ParallelBatchSize"), Chaos_SoftBodyCollision_ISPC_ParallelBatchSize, TEXT("Parallel batch size for ISPC"));