p.Chaos.SoftBodyCollision.ISPC
p.Chaos.SoftBodyCollision.ISPC
#Overview
name: p.Chaos.SoftBodyCollision.ISPC
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether to use ISPC optimizations in per particle collisions
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/Chaos/PBDSoftBodyCollisionConstraint.cpp:112
Scope: file
Source code excerpt:
#if !UE_BUILD_SHIPPING
bool bChaos_SoftBodyCollision_ISPC_Enabled = CHAOS_PER_PARTICLE_COLLISION_ISPC_ENABLED_DEFAULT;
static FAutoConsoleVariableRef CVarChaosSoftBodyCollisionISPCEnabled(TEXT("p.Chaos.SoftBodyCollision.ISPC"), bChaos_SoftBodyCollision_ISPC_Enabled, TEXT("Whether to use ISPC optimizations in per particle collisions"));
#endif
#endif
static int32 Chaos_SoftBodyCollision_ISPC_ParallelBatchSize = 128;
#if !UE_BUILD_SHIPPING
FAutoConsoleVariableRef CVarChaosSoftBodyCollisionISPCParallelBatchSize(TEXT("p.Chaos.SoftBodyCollision.ISPC.ParallelBatchSize"), Chaos_SoftBodyCollision_ISPC_ParallelBatchSize, TEXT("Parallel batch size for ISPC"));