p.Chaos.Solver.CleanupCommandsOnDestruction
p.Chaos.Solver.CleanupCommandsOnDestruction
#Overview
name: p.Chaos.Solver.CleanupCommandsOnDestruction
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Whether or not to run internal command queue cleanup on solver destruction (0 = no cleanup, >0 = cleanup all commands)
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/PBDRigidsSolver.cpp:359
Scope (from outer to inner):
file
namespace Chaos
namespace CVars
Source code excerpt:
int32 ChaosSolverCleanupCommandsOnDestruction = 1;
FAutoConsoleVariableRef CVarChaosSolverCleanupCommandsOnDestruction(TEXT("p.Chaos.Solver.CleanupCommandsOnDestruction"), ChaosSolverCleanupCommandsOnDestruction, TEXT("Whether or not to run internal command queue cleanup on solver destruction (0 = no cleanup, >0 = cleanup all commands)"));
int32 ChaosSolverCollisionDeferNarrowPhase = 0;
FAutoConsoleVariableRef CVarChaosSolverCollisionDeferNarrowPhase(TEXT("p.Chaos.Solver.Collision.DeferNarrowPhase"), ChaosSolverCollisionDeferNarrowPhase, TEXT("Create contacts for all broadphase pairs, perform NarrowPhase later."));
// Allow one-shot or incremental manifolds where supported (which depends on shape pair types)
int32 ChaosSolverCollisionUseManifolds = 1;