p.Chaos.Solver.CleanupCommandsOnDestruction

p.Chaos.Solver.CleanupCommandsOnDestruction

#Overview

name: p.Chaos.Solver.CleanupCommandsOnDestruction

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/PBDRigidsSolver.cpp:359

Scope (from outer to inner):

file
namespace    Chaos
namespace    CVars

Source code excerpt:


		int32 ChaosSolverCleanupCommandsOnDestruction = 1;
		FAutoConsoleVariableRef CVarChaosSolverCleanupCommandsOnDestruction(TEXT("p.Chaos.Solver.CleanupCommandsOnDestruction"), ChaosSolverCleanupCommandsOnDestruction, TEXT("Whether or not to run internal command queue cleanup on solver destruction (0 = no cleanup, >0 = cleanup all commands)"));

		int32 ChaosSolverCollisionDeferNarrowPhase = 0;
		FAutoConsoleVariableRef CVarChaosSolverCollisionDeferNarrowPhase(TEXT("p.Chaos.Solver.Collision.DeferNarrowPhase"), ChaosSolverCollisionDeferNarrowPhase, TEXT("Create contacts for all broadphase pairs, perform NarrowPhase later."));

		// Allow one-shot or incremental manifolds where supported (which depends on shape pair types)
		int32 ChaosSolverCollisionUseManifolds = 1;