p.Chaos.Solver.DebugDraw.ContactInfoWidth
p.Chaos.Solver.DebugDraw.ContactInfoWidth
#Overview
name: p.Chaos.Solver.DebugDraw.ContactInfoWidth
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
ContactInfoWidth.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/PBDRigidsSolver.cpp:251
Scope (from outer to inner):
file
namespace Chaos
namespace CVars
Source code excerpt:
FAutoConsoleVariableRef CVarChaosSolverContactLen(TEXT("p.Chaos.Solver.DebugDraw.ContactLen"), ChaosSolverDebugDebugDrawSettings.ContactLen, TEXT("ContactLen."));
FAutoConsoleVariableRef CVarChaosSolverContactWidth(TEXT("p.Chaos.Solver.DebugDraw.ContactWidth"), ChaosSolverDebugDebugDrawSettings.ContactWidth, TEXT("ContactWidth."));
FAutoConsoleVariableRef CVarChaosSolverContactInfoWidth(TEXT("p.Chaos.Solver.DebugDraw.ContactInfoWidth"), ChaosSolverDebugDebugDrawSettings.ContactInfoWidth, TEXT("ContactInfoWidth."));
FAutoConsoleVariableRef CVarChaosSolverContactOwnerWidth(TEXT("p.Chaos.Solver.DebugDraw.ContactOwnerWidth"), ChaosSolverDebugDebugDrawSettings.ContactOwnerWidth, TEXT("ContactOwnerWidth."));
FAutoConsoleVariableRef CVarChaosSolverConstraintAxisLen(TEXT("p.Chaos.Solver.DebugDraw.ConstraintAxisLen"), ChaosSolverDebugDebugDrawSettings.ConstraintAxisLen, TEXT("ConstraintAxisLen."));
FAutoConsoleVariableRef CVarChaosSolverLineThickness(TEXT("p.Chaos.Solver.DebugDraw.LineThickness"), ChaosSolverDebugDebugDrawSettings.LineThickness, TEXT("LineThickness."));
FAutoConsoleVariableRef CVarChaosSolverLineShapeThickness(TEXT("p.Chaos.Solver.DebugDraw.ShapeLineThicknessScale"), ChaosSolverDebugDebugDrawSettings.ShapeThicknesScale, TEXT("Shape lineThickness multiplier."));
FAutoConsoleVariableRef CVarChaosSolverPointSize(TEXT("p.Chaos.Solver.DebugDraw.PointSize"), ChaosSolverDebugDebugDrawSettings.PointSize, TEXT("Point size."));
FAutoConsoleVariableRef CVarChaosSolverVelScale(TEXT("p.Chaos.Solver.DebugDraw.VelScale"), ChaosSolverDebugDebugDrawSettings.VelScale, TEXT("If >0 show velocity when drawing particle transforms."));