p.Chaos.VD.SetCVDDataChannelEnabled

p.Chaos.VD.SetCVDDataChannelEnabled

#Overview

name: p.Chaos.VD.SetCVDDataChannelEnabled

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Source/Runtime/Experimental/Chaos/Private/ChaosVisualDebugger/ChaosVDOptionalDataChannel.cpp:10

Scope: file

Source code excerpt:


FAutoConsoleCommand SetCVDDataChannelEnabledCommand(
	TEXT("p.Chaos.VD.SetCVDDataChannelEnabled"),
	TEXT("Turn on or off a CVD Data Channel. Argument 1 is true or false, Argument is a comma separated list of channel names. Example: p.Chaos.VD.SetCVDDataChannelEnabled true SceneQueries,Integrate"),
	FConsoleCommandWithArgsDelegate::CreateLambda([](const TArray<FString>& Args)
	{
		using namespace Chaos::VisualDebugger;

		constexpr int32 ExpectedArgumentsNum = 2;