p.Chaos.VD.Tool.DisableUVsSupport

p.Chaos.VD.Tool.DisableUVsSupport

#Overview

name: p.Chaos.VD.Tool.DisableUVsSupport

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/ChaosVD/Source/ChaosVD/Private/ChaosVDGeometryBuilder.cpp:30

Scope (from outer to inner):

file
namespace    Chaos::VisualDebugger
namespace    Cvars

Source code excerpt:

		static bool bDisableUVsSupport = true;
		static FAutoConsoleVariableRef CVarDisableUVsSupport(
			TEXT("p.Chaos.VD.Tool.DisableUVsSupport"),
			bDisableUVsSupport,
			TEXT("If true, the generated meshes will not have UV data"));
	}

	void SetTriangleAttributes(const UE::Geometry::FMeshShapeGenerator& Generator, FDynamicMesh3& OutDynamicMesh, int32 AppendedTriangleID, int32 GeneratorTriangleIndex)
	{