p.Chaos.VD.Tool.DisableUVsSupport
p.Chaos.VD.Tool.DisableUVsSupport
#Overview
name: p.Chaos.VD.Tool.DisableUVsSupport
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
If true, the generated meshes will not have UV data
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/ChaosVD/Source/ChaosVD/Private/ChaosVDGeometryBuilder.cpp:30
Scope (from outer to inner):
file
namespace Chaos::VisualDebugger
namespace Cvars
Source code excerpt:
static bool bDisableUVsSupport = true;
static FAutoConsoleVariableRef CVarDisableUVsSupport(
TEXT("p.Chaos.VD.Tool.DisableUVsSupport"),
bDisableUVsSupport,
TEXT("If true, the generated meshes will not have UV data"));
}
void SetTriangleAttributes(const UE::Geometry::FMeshShapeGenerator& Generator, FDynamicMesh3& OutDynamicMesh, int32 AppendedTriangleID, int32 GeneratorTriangleIndex)
{