p.Chaos.VD.Tool.UseComponentsPool

p.Chaos.VD.Tool.UseComponentsPool

#Overview

name: p.Chaos.VD.Tool.UseComponentsPool

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/ChaosVD/Source/ChaosVD/Private/ChaosVDMeshComponentPool.cpp:7

Scope: file

Source code excerpt:


bool FChaosVDMeshComponentPool::bUseComponentsPool = true;
FAutoConsoleVariableRef FChaosVDMeshComponentPool::CVarUseComponentsPool(TEXT("p.Chaos.VD.Tool.UseComponentsPool"), FChaosVDMeshComponentPool::bUseComponentsPool, TEXT("Set to false to disable the use of a pool system for Mesh Components."));

void FChaosVDMeshComponentPool::AddReferencedObjects(FReferenceCollector& Collector)
{
	Collector.AddReferencedObjects(PooledDynamicMeshComponent);
	Collector.AddReferencedObjects(PooledInstancedStaticMeshComponent);
	Collector.AddReferencedObjects(PooledStaticMeshComponent);