p.Chaos.VD.Tool.UseComponentsPool
p.Chaos.VD.Tool.UseComponentsPool
#Overview
name: p.Chaos.VD.Tool.UseComponentsPool
This variable is created as a Console Variable (cvar).
- type:
Var
- help:
Set to false to disable the use of a pool system for Mesh Components.
It is referenced in 1
C++ source file.
#Summary
#References in C++ code
#Callsites
This variable is referenced in the following C++ source code:
#Loc: <Workspace>/Engine/Plugins/ChaosVD/Source/ChaosVD/Private/ChaosVDMeshComponentPool.cpp:7
Scope: file
Source code excerpt:
bool FChaosVDMeshComponentPool::bUseComponentsPool = true;
FAutoConsoleVariableRef FChaosVDMeshComponentPool::CVarUseComponentsPool(TEXT("p.Chaos.VD.Tool.UseComponentsPool"), FChaosVDMeshComponentPool::bUseComponentsPool, TEXT("Set to false to disable the use of a pool system for Mesh Components."));
void FChaosVDMeshComponentPool::AddReferencedObjects(FReferenceCollector& Collector)
{
Collector.AddReferencedObjects(PooledDynamicMeshComponent);
Collector.AddReferencedObjects(PooledInstancedStaticMeshComponent);
Collector.AddReferencedObjects(PooledStaticMeshComponent);