p.ChaosCloth.DebugDrawFaceNormals

p.ChaosCloth.DebugDrawFaceNormals

#Overview

name: p.ChaosCloth.DebugDrawFaceNormals

This variable is created as a Console Variable (cvar).

It is referenced in 1 C++ source file.

#Summary

#References in C++ code

#Callsites

This variable is referenced in the following C++ source code:

#Loc: <Workspace>/Engine/Plugins/ChaosCloth/Source/ChaosCloth/Private/ChaosCloth/ChaosClothingSimulation.cpp:73

Scope (from outer to inner):

file
namespace    ClothingSimulationCVar

Source code excerpt:

	TAutoConsoleVariable<bool> DebugDrawPointNormals        (TEXT("p.ChaosCloth.DebugDrawPointNormals"        ), false, TEXT("Whether to debug draw the Chaos Cloth point normals"), ECVF_Cheat);
	TAutoConsoleVariable<bool> DebugDrawPointVelocities     (TEXT("p.ChaosCloth.DebugDrawPointVelocities"     ), false, TEXT("Whether to debug draw the Chaos Cloth point velocities"), ECVF_Cheat);
	TAutoConsoleVariable<bool> DebugDrawFaceNormals         (TEXT("p.ChaosCloth.DebugDrawFaceNormals"         ), false, TEXT("Whether to debug draw the Chaos Cloth face normals"), ECVF_Cheat);
	TAutoConsoleVariable<bool> DebugDrawInversedFaceNormals (TEXT("p.ChaosCloth.DebugDrawInversedFaceNormals" ), false, TEXT("Whether to debug draw the Chaos Cloth inversed face normals"), ECVF_Cheat);
	TAutoConsoleVariable<bool> DebugDrawCollision           (TEXT("p.ChaosCloth.DebugDrawCollision"           ), false, TEXT("Whether to debug draw the Chaos Cloth collisions"), ECVF_Cheat);
	TAutoConsoleVariable<bool> DebugDrawBackstops           (TEXT("p.ChaosCloth.DebugDrawBackstops"           ), false, TEXT("Whether to debug draw the Chaos Cloth backstops"), ECVF_Cheat);
	TAutoConsoleVariable<bool> DebugDrawBackstopDistances   (TEXT("p.ChaosCloth.DebugDrawBackstopDistances"   ), false, TEXT("Whether to debug draw the Chaos Cloth backstop distances"), ECVF_Cheat);
	TAutoConsoleVariable<bool> DebugDrawMaxDistances        (TEXT("p.ChaosCloth.DebugDrawMaxDistances"        ), false, TEXT("Whether to debug draw the Chaos Cloth max distances"), ECVF_Cheat);
	TAutoConsoleVariable<bool> DebugDrawAnimDrive           (TEXT("p.ChaosCloth.DebugDrawAnimDrive"           ), false, TEXT("Whether to debug draw the Chaos Cloth anim drive"), ECVF_Cheat);